﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MyMath
{

    public struct Vector3
    {
        public float x;
        public float y;
        public float z;
        public Vector3(float px = 0, float py = 0, float pz = 0)
        {
            x = px;
            y = py;
            z = pz;
        }
    }
    public struct Vector4
    {
        public float x;
        public float y;
        public float z;
        public float w;
        public Vector4(float px = 0, float py = 0, float pz = 0,float pw = 0)
        {
            x = px;
            y = py;
            z = pz;
            w = pw;
        }
    }
}
